While I was away on holiday, patch 1.8 for Skyrim was released for the Xbox 360 version of the game. So, I’ve only been playing the game for a bit since this update happened.
In case you haven’t read one of my more recent posts on the game, I now consider Skyrim to be a comfort game. It’s still strange how this has happened, if you consider that the vast number of my blog posts about the game have mainly been negative.
But what fixes have through this time? They are:
- General memory and stability improvements
- Fixed rare crash when using vampiric grip
- Fixed issue where Arnleif and Sons Trading Company could become permanently locked
- Fixed issue related to duplicate NPCs
- Fixed rare issue where exterior door would not open properly
I find it interesting that they fixed a glitch for Arnleif and Sons Trading Company becoming permanently locked. The glitch was very similar to one I experienced in Oblivion, as I described here and still, it’s not an outright patch for shops that seem to lock their doors during store hours… with their traders inside, waiting to trade.
In the past few months I have warmed towards the game, but I fear at this point I am experiencing a form of gaming Stockholm Syndrome – especially noticeable when, last night, I was determined to kill an Ancient Dragon that was along the route I was taking to Windhelm. The dragon was playing real hard ball and I refused to give-up slaying it until it was slain.
That wouldn’t have happened in January.